Students put their zombie apocalypse survival skills to the test at Beall Hall’s Fright Night Oct. 26.
Beall residents dressed up and gathered in the common room for pizza, candy and even a haunted house. The party was hosted by Beall’s house council.
Freshman nursing major and house council co-president Marissa Lara said that planning began about two months ago. One challenge was figuring out how to have a successful Halloween party with limited funds.
“We had a really small budget; our budget was first $50,” Lara said. “Then the RAs put more in, so we had $100 total to put everything together.”
Lara turned her room into a haunted house for the party. Freshman music education major Eva Noxon helped decorate.
“We had a lot of cobwebs. We had yarn hanging from the ceiling with spiders attached to it,” Noxon said. “It was an insane asylum, and there were strobe lights in rooms and people convulsing in beds and screaming and jumping out. People actually were legitimately scared…. I’d say it was a success.”
With most of the money going toward the party, the planning committee conjured up a game that would be exciting but inexpensive. The result? Zombie Apocalypse, the brainchild of senior exercise and sport science major Aaron Miller.
Students of all ages flooded the lobby and separated into two teams: humans and zombies. In order to survive the apocalypse, the humans had to reach safety zones and collect “vaccinations.”
“We have 15-minute intervals that we’re open, or safe, and we mark their hand,” Lara said. “They have to have four marks to complete the game. Once they have four, then they’re supposed to go to the evacuation point.”
The safe areas were scattered across campus from Shannon Commons to Burt Pond. The zombies took their roles seriously, dressing in costumes and painting each other’s faces black, white and red. They paced around campus, searching for runners to tag and guarding the safe zones.
Sophomore studio art major Miranda Jenkins was one of the few survivors to reach the end. She had some close calls along the way, but her survival skills helped her reach the evacuation zone.
As the apocalypse wound down, both zombies and humans agreed that it was a hit.
“For a second there you kind of forget that this is a game,” Jenkins said. “It makes it fun.”